The Legions Arise – Fantasy Flight Games

The Legions Arise – Fantasy Flight Games

“There is a terrible darkness descending upon the galaxy, and we shall not see it ended in our lifetimes.”    –Inquisitor Bronislaw Czevak

For years, the Traxis sector has been wracked by war between the factions that would control it. Eldar, Dark Eldar, the Imperium, the forces of Chaos, the Tau Empire, Orks, and Tyranids have all fought and died upon countless battlefields. Now, however, a new faction stalks towards the battlefield, bringing death in their wake. Call the Necrons out of their Tomb Worlds and onto the battlefields of the Traxis sector with Legions of Death, a deluxe expansion for 40,000: Conquest that’s now available at your local retailer and online through our webstore!

As the second deluxe expansion for Warhammer 40,000: Conquest, Legions of Death introduces an entirely new faction to the —the Necrons. You’ll quickly find that playing as the Necrons offers an experience unlike commanding any other faction. As they take slaves from every other civilized race and recycle their own units back onto the battlefield, the Necrons spread a tide of death across the sector. Two new Necron warlords offer very different playstyles, and with a new non-loyal unit for every faction and an influx of neutral cards, any player can expand his decks with this deluxe expansion.

The Necrons have broken free from their Tomb Worlds, emerging to ravage the galaxy once more and establish the dominion that they held so many years ago. In our first preview of Legions of Death, we looked at Nahumekh (Legions of Death, 1)—a Necron warlord obsessed with a crazed vision of all biological creatures locked in war with each other. To make this vision reality, he takes advantage of the Necrons’ enslavement dial.

 

 

The enslavement dial shows the faction symbols of the seven factions on the alignment wheel, and by setting the wheel to the appropriate faction, you gain the ability to deploy units of that faction for the current round. Because the Necrons can include non-loyal units from any faction on the alignment wheel in their decks, the enslavement dial is a crucial part of bringing those units out of your hand and into battle. Once they join the battle, these out-of-faction units offer support for units like the Immortal Vanguard (Legions of Death, 14) or the Tomb Blade Squadron (Legions of Death, 19).

Next, we turned our eyes to the second warlord included in Legions of Death: Anrakyr the Traveller (Legions of Death, 6). While Nahumekh desires to throw warriors from every race into battle against each other, Anrakyr the Traveller cares only for the reawakening of his own people. You’ll soon find in your games that the Necrons have countless ways to interact with their own discard pile, often using it as yet another resource to fuel their conquests.

For instance, you may use Slumbering Tomb (Legions of Death, 8) to filter your deck, drawing more cards and placing cards in your discard pile where you can use them later. The Decaying Warrior Squad (Legions of Death, 16) can be deployed from your discard pile, while the Harbinger of Eternity (Legions of Death, 24) is a powerful Elite unit that essentially allows you to use all of your Necron events twice! Between using your own discard pile as a source of tricks and stealing your opponent’s discarded units, the Necrons can make life painful for any foe.

Of course, not every in Legions of Death belongs to the Necrons faction. Every other faction receives a single, non-loyal unit and several neutral cards that can be added to any deck. Our third preview highlighted the ways these cards open up new strategies and avenues of play in your games. Most of these new units gain powerful abilities when they follow an out-of-faction warlord, even as new neutral cards allow your Elite units to present a threat that matches their cost.

The Necrons have come to the Traxis sector. The only question is if you will join them willingly, or if you will be forced to slave away under their rule for the brief remainder of your life. Prepare for a new era of war in Warhammer 40,000: Conquest, and pick up your copy of Legions of Death at your local retailer today!

Warhammer 40,000: Conquest is a two-player Living Card Game® of interplanetary warfare in the gritty futuristic setting of Warhammer 40,000. By hurling you into a life-and-death combat for the Traxis sector, Warhammer 40,000: Conquest forces you to secure your hold over the sector’s key planets. You must balance the concerns of present battles and future conquests as your warlord leads your armies to glorious victory. To claim the Traxis sector, you must conquer or die.

Curated from The Legions Arise – Fantasy Flight Games

 

Be sure to order your copy today from Patriot: Games!

 

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